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Category: Uncategorized

Why mobile banner ads persist in a video- and playable-first world

Why mobile banner ads persist in a video and playable world

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by AppLovin on Feb 13, 2025
What is a playable ad

What is a playable ad?

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by AppLovin on Jan 31, 2025

What is Hybrid Monetization?

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by AppLovin on Sep 24, 2024
AppLovin-2018-user-acquisition-opportunities-mobile-shopping-gaming

It’s Time for Shopping Apps and Games to Double Down on User Acquisition

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by AppLovin on Jul 29, 2024
A split graphic illustrating the difference in user acquisition campaigns for mobile apps, with a young woman on the left holding a yoga mat and using a smartphone, symbolizing non-gaming apps, and a young man on the right intently focused on playing a game on his smartphone, representing gaming apps. The background includes a line graph overlay, indicating the analytical approach to user engagement trends in both sectors.

User acquisition in gaming and non-gaming: Key differences

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by AppLovin on May 2, 2024

Ad Creative AI with SparkLabs: Key Insights

by Maksym Zerkakh on Oct 5, 2023

Migrating From Unity to Other Game Engines

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by Basil Shikin on Sep 18, 2023
Adam Foroughi

My Views on The Unity Price Change

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by Adam Foroughi on Sep 15, 2023

5 Reasons Why You Should Be Testing CTV

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by AppLovin on Sep 13, 2023

Amplify SF 2023: AI Takes Center Stage

by Maksym Zerkakh on Sep 7, 2023

AppLovin Array Expands Samsung Partnership in LATAM, Launching On Samsung Devices in Brazil

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by AppLovin on Sep 5, 2023

Amplify Shanghai 2023 and the Future of Mobile Marketing

by Maksym Zerkakh on Sep 4, 2023

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