How Do I Get Started Making Games? Pt 2
Ready for the second half of how to make your first game? AppLovin's Head of Games, Keith Kawahata, walks you through user engagement, marketability, and how to monetize your game.
AppLovin Q1 Product Updates! #SHIPPED
MAX - How it Works
What is Marketability Testing for Ads?
What is LiveOps and Why Does it Matter for Games?
What is Retention Rate and Why it Matters
What is Hybrid Monetization?
What is ARPDAU?
How do I get started making games? Pt 1