AppDiscovery Part 2: How IAP ROAS Campaigns Can Help You Reach Your Goals
Mobile in-app purchases (IAP) are a simple, proven way to quickly monetize an app and generate revenue. But where should you focus your efforts, what is most effective, and how can you refine and improve IAP performance over time? Whether you’re selling extra lives, feature unlocks, or something else entirely, AppDiscovery can help you optimize your IAP ROAS (Return on Ad Spend) using automation and machine learning to help efficiently hit your IAP ROAS target.
What is IAP?
IAP, or in-app purchases, are typically optional add-ons that add value to the user. In a game, they are often used to give players quality of life improvements (additional features, more inventory space, more powerful items, extra lives, etc.), or unlock new levels, cosmetic options, in-game currency, and more.
Before you begin: Know your app and audience
The formula for retention is simple: Active users divided by the number of installs in your cohort. Gaining new users, however, can be easier than retaining them. But if you can’t convince your users to stick around, you can’t sell to them later.
Play some of the successful games or apps that you’ll be competing with and identify common design patterns, mechanics, and/or gameplay elements that you can use in your own app and your IAP strategy.
With that in mind, think about how you can engage a user every time they open your app. If you reward players too soon, it can be meaningless; reward them too late and they may have already churned. The balance between the two is tricky at best, so A/B testing is the only way to discover what works best.
Know your KPIs
The following key metrics are important to track and know about your app in order to help you understand and refine your IAP strategy:
- DAU –– The number of daily active unique users.
- ARPPU –– The average revenue per paying user, which can vary depending on the type of game.
- IAP Conversion Rate –– The in-app purchase conversion rate, i.e., the percentage of users who make an in-app purchase.
- LTV –– The predicted lifetime value profit margin earned from an average user during the entire time they play the game.
OK, you’ve engaged your audience. Now what?
The difference between AppDiscovery IAP ROAS campaigns and Ad-ROAS campaigns is that IAP ROAS optimizes for in-app purchases instead of ad revenue to optimize campaigns for purchasers and not just installs. Ad-ROAS campaigns, on the other hand, use ad revenue data.
But before you dive into an IAP ROAS campaign, you should have a strong understanding of your app, its audience, and how to engage them effectively. If you’ve reached this point, then you’re at a good point to consider an IAP ROAS campaign strategy.
Some examples of partners that have used IAP ROAS as part of their success include:
- Fastic, an intermittent fasting app that relies on IAPs to generate revenue, used an AppDiscovery IAP ROAS campaign to increase scale by 125% and grow profitability MoM by 58%. (Read more about Fastic results here.)
- Project Makeover, a match-3 game by Magic Tavern, used an AppDiscovery IAP ROAS campaign (as part of a larger strategy including cost-per-engagement campaigns) to become a #1 grossing game in 24 countries and No.1 download in 140 countries. (Read more about Project Makeover results here.)
Types of IAP ROAS campaigns
Basic IAP ROAS campaigns are run as either Day 0 or Day 7 campaigns.
- Day 0 campaigns — Day 0 campaigns begin the optimization process after collecting 24 hours of data after installation. Day 0 campaigns are relatively quick to optimize and tend to work best for apps for which a large number of users convert on Day 0. A few examples might be certain sports games, merge games, match 3 games, and word games.
- Day 7 campaigns — Day 7 campaigns are generally best for games that take longer to monetize. They require more time to collect mature data and begin the optimization process. These campaigns are generally best suited to apps that have a longer payback window — 6-18 months, for example — because they spend more time collecting data from customers using your app. Some examples might be RPGs, along with slot and gambling-based games.
What’s a Realistic Target for IAP ROAS?
Again, there’s no magic formula for an IAP ROAS campaign, and a realistic target varies significantly depending on the type of app and the type of campaign (Day 0 or Day 7). Some apps, for example, can achieve ~10% IAP ROAS in a Day 7 campaign, while others can achieve markedly more or less. Some types of games, for example, might earn higher IAP ROAS faster, but these frequently also have much lower retention.
The bottom line is to pick something realistic based on the app genre and the audience, which is why, again, it’s vital that you know your app and its audience well before attempting an IAP ROAS campaign. It’s for this reason that IAP ROAS campaigns are generally best suited for developers that understand where their product is in the market and understand the competitive landscape. including what is competitive on other ad platforms.
However, once you’re armed with a thorough understanding, an AppDiscovery IAP ROAS campaign can be an efficient and effective tool for managing, increasing, and hitting your IAP ROAS goals.